ZoneBox Struct Reference

#include <scene.h>

Collaboration diagram for ZoneBox:
[legend]

Data Fields

ScenePoint bottomLeft
ScenePoint topRight
short int type
short int info0
short int info1
short int info2
short int info3
short int snap
union {
   struct {
      short int   newRoomNumber
      short int   positionX
      short int   positionY
      short int   positionZ
   }   ChangeRoom
   struct {
      short int   dummy
      short int   newCameraX
      short int   newCameraY
      short int   newCameraZ
   }   ForceCamera
   struct {
      short int   zoneNumber
   }   SetActorZone
   struct {
      short int   newGrid
   }   PatchGrid
   struct {
      short int   textIndex
      short int   textColor
   }   DisplayText
infoData

Detailed Description

Definition at line 81 of file scene.h.


Field Documentation

Definition at line 83 of file scene.h.

Referenced by display_zones(), and load_scene().

Definition at line 84 of file scene.h.

Referenced by display_zones(), and load_scene().

short int ZoneBox::type

Definition at line 85 of file scene.h.

Referenced by display_zones(), and load_scene().

short int ZoneBox::info0

Definition at line 86 of file scene.h.

Referenced by load_scene().

short int ZoneBox::info1

Definition at line 87 of file scene.h.

Referenced by load_scene().

short int ZoneBox::info2

Definition at line 88 of file scene.h.

Referenced by load_scene().

short int ZoneBox::info3

Definition at line 89 of file scene.h.

Referenced by load_scene().

short int ZoneBox::snap

Definition at line 90 of file scene.h.

Referenced by load_scene().

Definition at line 95 of file scene.h.

short int ZoneBox::positionX

Definition at line 96 of file scene.h.

short int ZoneBox::positionY

Definition at line 97 of file scene.h.

short int ZoneBox::positionZ

Definition at line 98 of file scene.h.

struct { ... } ZoneBox::ChangeRoom

short int ZoneBox::dummy

Definition at line 102 of file scene.h.

Definition at line 103 of file scene.h.

Definition at line 104 of file scene.h.

Definition at line 105 of file scene.h.

struct { ... } ZoneBox::ForceCamera

Definition at line 109 of file scene.h.

struct { ... } ZoneBox::SetActorZone

short int ZoneBox::newGrid

Definition at line 113 of file scene.h.

struct { ... } ZoneBox::PatchGrid

short int ZoneBox::textIndex

Definition at line 117 of file scene.h.

short int ZoneBox::textColor

Definition at line 118 of file scene.h.

struct { ... } ZoneBox::DisplayText

union { ... } ZoneBox::infoData


The documentation for this struct was generated from the following file:

Generated on Thu Sep 18 14:14:49 2008 for Prequengine by  doxygen 1.5.5