Data Fields | |
| short int | x |
| short int | y |
| short int | z |
| short int | posX |
| short int | posY |
| short int | index |
| unsigned char | shape |
| unsigned char | sound |
Definition at line 79 of file grid.c.
| short int BrickEntry::x |
Brick X position in screen
Definition at line 82 of file grid.c.
Referenced by draw_column_grid(), and draw_over_sprite_actor().
| short int BrickEntry::y |
Brick Y position in screen
Definition at line 84 of file grid.c.
Referenced by draw_column_grid(), and draw_over_sprite_actor().
| short int BrickEntry::z |
Brick Z position in screen
Definition at line 86 of file grid.c.
Referenced by draw_column_grid(), and draw_over_sprite_actor().
| short int BrickEntry::posX |
| short int BrickEntry::posY |
Brick pixel Y position
Definition at line 90 of file grid.c.
Referenced by draw_column_grid(), and draw_over_sprite_actor().
| short int BrickEntry::index |
Brick index
Definition at line 92 of file grid.c.
Referenced by draw_column_grid(), and draw_over_sprite_actor().
| unsigned char BrickEntry::shape |
| unsigned char BrickEntry::sound |
1.5.5