ActorStruct Struct Reference

#include <actor.h>

Collaboration diagram for ActorStruct:
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Data Fields

StaticFlagsStruct staticFlags
DynamicFlagsStruct dinamicFlags
int entity
int body
int anim
int animExtra
int field_3
unsigned char * animExtraData
int sprite
unsigned char * entityDataPtr
int X
int Y
int Z
int strengthOfHit
int hitBy
int bonusParameter
int angle
int speed
int comportement
int info0
int info1
int info2
int info3
int followedActor
int bonusAmount
int talkColor
int armor
int life
int positionInMoveScript
unsigned char * moveScript
int positionInActorScript
unsigned char * lifeScript
int labelIdx
int currentLabelPtr
int pausedTrackPtr
int collision
int standPosition
int standOn
int zone
int lastRotationSpeed
int lastX
int lastZ
int lastY
int previousAnimIdx
int doorStatus
int animPosition
int field_78
ZVBox boudingBox
TimeStruct time
AnimTimerDataStruct animTimerData

Detailed Description

Definition at line 107 of file actor.h.


Field Documentation

Definition at line 110 of file actor.h.

Referenced by init_actor(), process_actors_drawlist(), and process_drawing().

Definition at line 113 of file actor.h.

Referenced by load_scene().

Definition at line 114 of file actor.h.

Referenced by load_scene().

Definition at line 115 of file actor.h.

Definition at line 116 of file actor.h.

Referenced by process_drawing().

Definition at line 117 of file actor.h.

Definition at line 118 of file actor.h.

Referenced by init_actor(), and load_scene().

Definition at line 119 of file actor.h.

Definition at line 124 of file actor.h.

Referenced by init_actor(), and load_scene().

Definition at line 125 of file actor.h.

Definition at line 126 of file actor.h.

Referenced by load_scene().

Definition at line 127 of file actor.h.

Referenced by clear_real_angle(), init_actor(), and load_scene().

Definition at line 128 of file actor.h.

Referenced by load_scene().

Definition at line 129 of file actor.h.

Referenced by load_scene().

Definition at line 130 of file actor.h.

Referenced by load_scene(), and process_drawing().

Definition at line 131 of file actor.h.

Referenced by load_scene(), and process_drawing().

Definition at line 132 of file actor.h.

Referenced by load_scene(), and process_drawing().

Definition at line 133 of file actor.h.

Referenced by load_scene(), and process_drawing().

Definition at line 134 of file actor.h.

Referenced by load_scene().

Definition at line 135 of file actor.h.

Referenced by load_scene().

Definition at line 136 of file actor.h.

Referenced by load_scene().

Definition at line 137 of file actor.h.

Referenced by load_scene().

Definition at line 138 of file actor.h.

Referenced by load_scene().

Definition at line 140 of file actor.h.

Referenced by init_actor().

unsigned char* ActorStruct::moveScript

Definition at line 141 of file actor.h.

Referenced by load_scene().

Definition at line 143 of file actor.h.

Referenced by init_actor().

unsigned char* ActorStruct::lifeScript

Definition at line 144 of file actor.h.

Referenced by load_scene().

Definition at line 146 of file actor.h.

Referenced by init_actor().

Definition at line 147 of file actor.h.

Definition at line 148 of file actor.h.

Definition at line 151 of file actor.h.

Definition at line 152 of file actor.h.

Definition at line 153 of file actor.h.

Referenced by process_actors_drawlist().

Definition at line 154 of file actor.h.

Definition at line 156 of file actor.h.

Definition at line 157 of file actor.h.

Referenced by init_actor(), process_actors_drawlist(), and process_drawing().

Definition at line 158 of file actor.h.

Referenced by init_actor(), process_actors_drawlist(), and process_drawing().

Definition at line 159 of file actor.h.

Referenced by init_actor(), and process_drawing().

Definition at line 160 of file actor.h.

Referenced by init_actor().

Definition at line 161 of file actor.h.

Definition at line 162 of file actor.h.

Definition at line 163 of file actor.h.

Referenced by init_actor().

Definition at line 165 of file actor.h.

Referenced by init_sprite_actor(), and process_drawing().

Definition at line 166 of file actor.h.

Referenced by clear_real_angle(), and init_actor().

Definition at line 167 of file actor.h.


The documentation for this struct was generated from the following file:

Generated on Thu Sep 18 14:14:49 2008 for Prequengine by  doxygen 1.5.5