Go to the source code of this file.
Functions | |
| void | redraw_engine_actions (int bgRedraw) |
Variables | |
| int | renderLeft |
| int | renderRight |
| int | renderTop |
| int | renderBottom |
Prequengine: a Little Big Adventure engine
Copyright (C) 2008 Prequengine team
Copyright (C) 2002-2007 The TwinEngine team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Definition in file redraw.h.
| void redraw_engine_actions | ( | int | bgRedraw | ) |
This is responsible for the entire game screen redraw
| bgRedraw | true if we want to redraw background grid, false if we want to update certain screen areas |
Definition at line 448 of file redraw.c.
References blit_background_areas(), clear_screen(), copy_screen(), cross_fade(), currNumOfRedrawBox, display_zones(), fade_in(), fade_out(), flip(), flip_redraw_areas(), freeze_time(), frontVideoBuffer, move_next_areas(), needChangeScene, paletteRGBA, process_actors_drawlist(), process_drawing(), projPosXScreen, projPosYScreen, redraw_grid(), reset_clip(), skipIntro, sort_drawing_list(), and workVideoBuffer.
Referenced by run_game_engine(), show_game_options(), and show_giveup_menu().
| int renderBottom |
Auxiliar object render bottom position on screen
Definition at line 35 of file redraw.h.
Referenced by draw_bounding_box_project_points(), init_vars(), and process_drawing().
| int renderLeft |
Auxiliar object render left position on screen
Definition at line 29 of file redraw.h.
Referenced by draw_bounding_box_project_points(), init_vars(), and process_drawing().
| int renderRight |
Auxiliar object render right position on screen
Definition at line 31 of file redraw.h.
Referenced by draw_bounding_box_project_points(), init_vars(), and process_drawing().
| int renderTop |
Auxiliar object render top position on screen
Definition at line 33 of file redraw.h.
Referenced by draw_bounding_box_project_points(), init_vars(), and process_drawing().
1.5.5