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- c -
cameraPosX :
lbaengine.h
cameraPosY :
lbaengine.h
cameraPosZ :
lbaengine.h
cameraX :
grid.h
cameraY :
grid.h
cameraZ :
grid.h
canChangeScenes :
debug.grid.h
,
debug.grid.c
cdDir :
main.h
cdname :
music.c
cdrom :
music.c
cellingGridIdx :
grid.h
cfgfile :
main.h
CFGList :
main.c
changeRoomVar10 :
scene.h
channel :
sound.c
CONFIG_FILENAME :
main.c
currDialTextPtr :
dialogues.h
currDialTextSize :
dialogues.h
current_track :
music.c
currentBll :
grid.c
currentGameOverScene :
scene.h
currentGrid :
grid.c
currentKey :
sdlengine.h
,
sdlengine.c
currentlyFollowedActor :
lbaengine.h
currentMusic :
music.h
currentRedrawList :
redraw.c
currentScene :
scene.c
currentSceneIdx :
scene.h
currentTextBank :
dialogues.h
currMenuTextBank :
menu.h
currMenuTextBuffer :
menu.h
currMenuTextIndex :
menu.h
currNumOfRedrawBox :
redraw.c
Generated on Thu Sep 18 14:14:49 2008 for Prequengine by
1.5.5