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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- n -
needChangeScene :
scene.h
new_game() :
menuoptions.c
new_game_menu() :
menuoptions.h
,
menuoptions.c
newCameraX :
grid.h
newCameraY :
grid.h
newCameraZ :
grid.h
nextRedrawList :
redraw.c
NUM_BRICKS :
grid.c
NUM_CD_TRACKS :
music.c
NUM_MAX_ACTORS :
scene.h
NUM_MAX_TRACKS :
scene.h
NUM_MAX_ZONES :
scene.h
NUM_SCENES :
scene.h
NUM_SCENES_ENTRIES :
scene.h
NUM_SPRITES :
actor.h
numberOfBll :
grid.c
numDialTextEntries :
dialogues.c
NUMOFCOLORS :
main.h
numOfRedrawBox :
redraw.c
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