D:/WorkAround/prequengine/trunk/src/debug.h File Reference

This file contains the main game debug window routines. More...

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Data Structures

struct  MouseStatusStruct

Functions

void process_debug (short int pKey)


Detailed Description

This file contains the main game debug window routines.

Prequengine: a Little Big Adventure engine

Copyright (C) 2008 Prequengine team
Copyright (C) 2002-2007 The TwinEngine team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

Definition in file debug.h.


Function Documentation

void process_debug ( short int  pKey  ) 

Referenced by run_game_engine().


Generated on Thu Sep 18 14:14:47 2008 for Prequengine by  doxygen 1.5.5