Go to the source code of this file.
Functions | |
| void | change_grid_camera (short int pKey) |
| void | change_grid (short int pKey) |
| void | apply_celling_grid (short int pKey) |
Variables | |
| int | useFreeCamera |
| int | canChangeScenes |
Prequengine: a Little Big Adventure engine
Copyright (C) 2008 Prequengine team
Copyright (C) 2002-2007 The TwinEngine team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Definition in file debug.grid.h.
| void apply_celling_grid | ( | short int | pKey | ) |
Apply and change disappear celling grid
Definition at line 104 of file debug.grid.c.
References cellingGridIdx, cfgfile, create_grid_map(), ConfigFile::Debug, init_celling_grid(), needChangeScene, reqBgRedraw, and useCellingGrid.
| void change_grid | ( | short int | pKey | ) |
Change grid index
Definition at line 74 of file debug.grid.c.
References canChangeScenes, cfgfile, currentSceneIdx, ConfigFile::Debug, needChangeScene, NUM_SCENES, and reqBgRedraw.
| void change_grid_camera | ( | short int | pKey | ) |
Change scenario camera positions
Definition at line 39 of file debug.grid.c.
References newCameraX, newCameraZ, reqBgRedraw, and useFreeCamera.
| int canChangeScenes |
| int useFreeCamera |
1.5.5