D:/WorkAround/prequengine/trunk/src/debug.grid.h File Reference

This file contains grid debug routines. More...

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Functions

void change_grid_camera (short int pKey)
void change_grid (short int pKey)
void apply_celling_grid (short int pKey)

Variables

int useFreeCamera
int canChangeScenes


Detailed Description

This file contains grid debug routines.

Prequengine: a Little Big Adventure engine

Copyright (C) 2008 Prequengine team
Copyright (C) 2002-2007 The TwinEngine team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.

Definition in file debug.grid.h.


Function Documentation

void apply_celling_grid ( short int  pKey  ) 

Apply and change disappear celling grid

Definition at line 104 of file debug.grid.c.

References cellingGridIdx, cfgfile, create_grid_map(), ConfigFile::Debug, init_celling_grid(), needChangeScene, reqBgRedraw, and useCellingGrid.

void change_grid ( short int  pKey  ) 

Change grid index

Definition at line 74 of file debug.grid.c.

References canChangeScenes, cfgfile, currentSceneIdx, ConfigFile::Debug, needChangeScene, NUM_SCENES, and reqBgRedraw.

void change_grid_camera ( short int  pKey  ) 

Change scenario camera positions

Definition at line 39 of file debug.grid.c.

References newCameraX, newCameraZ, reqBgRedraw, and useFreeCamera.


Variable Documentation

Definition at line 36 of file debug.grid.c.

Referenced by change_grid().

Definition at line 35 of file debug.grid.c.

Referenced by change_grid_camera().


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