#include <stdio.h>#include <stdlib.h>#include <string.h>#include "debug.grid.h"#include "grid.h"#include "lbaengine.h"#include "scene.h"#include "main.h"
Go to the source code of this file.
Functions | |
| void | change_grid_camera (short int pKey) |
| void | change_grid (short int pKey) |
| void | apply_celling_grid (short int pKey) |
Variables | |
| int | useFreeCamera = 0 |
| int | canChangeScenes = 0 |
| void apply_celling_grid | ( | short int | pKey | ) |
Apply and change disappear celling grid
Definition at line 104 of file debug.grid.c.
References cellingGridIdx, cfgfile, create_grid_map(), ConfigFile::Debug, init_celling_grid(), needChangeScene, reqBgRedraw, and useCellingGrid.
| void change_grid | ( | short int | pKey | ) |
Change grid index
Definition at line 74 of file debug.grid.c.
References canChangeScenes, cfgfile, currentSceneIdx, ConfigFile::Debug, needChangeScene, NUM_SCENES, and reqBgRedraw.
| void change_grid_camera | ( | short int | pKey | ) |
Change scenario camera positions
Definition at line 39 of file debug.grid.c.
References newCameraX, newCameraZ, reqBgRedraw, and useFreeCamera.
| int canChangeScenes = 0 |
| int useFreeCamera = 0 |
1.5.5