D:/WorkAround/prequengine/trunk/src/debug.grid.c File Reference

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "debug.grid.h"
#include "grid.h"
#include "lbaengine.h"
#include "scene.h"
#include "main.h"

Include dependency graph for debug.grid.c:

Go to the source code of this file.

Functions

void change_grid_camera (short int pKey)
void change_grid (short int pKey)
void apply_celling_grid (short int pKey)

Variables

int useFreeCamera = 0
int canChangeScenes = 0


Function Documentation

void apply_celling_grid ( short int  pKey  ) 

Apply and change disappear celling grid

Definition at line 104 of file debug.grid.c.

References cellingGridIdx, cfgfile, create_grid_map(), ConfigFile::Debug, init_celling_grid(), needChangeScene, reqBgRedraw, and useCellingGrid.

void change_grid ( short int  pKey  ) 

Change grid index

Definition at line 74 of file debug.grid.c.

References canChangeScenes, cfgfile, currentSceneIdx, ConfigFile::Debug, needChangeScene, NUM_SCENES, and reqBgRedraw.

void change_grid_camera ( short int  pKey  ) 

Change scenario camera positions

Definition at line 39 of file debug.grid.c.

References newCameraX, newCameraZ, reqBgRedraw, and useFreeCamera.


Variable Documentation

int canChangeScenes = 0

Definition at line 36 of file debug.grid.c.

Referenced by change_grid().

int useFreeCamera = 0

Definition at line 35 of file debug.grid.c.

Referenced by change_grid_camera().


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